Portfolio · Vol. 04 — 2024

CRAFTING
DIGITAL
dimensions.

Independent developer & 3D artist building high-performance web experiences and interactive motion systems for brands that care about craft.

Available — Q3 2024
3D metallic sculpture
Live Render · Engine v4
08+
Years shipping
42
Projects launched
12
Awards & features
Lines of GLSL
TypeScriptReactThree.jsR3FWebGPUGLSLGSAPMotionTanStackViteCloudflareFigmaTypeScriptReactThree.jsR3FWebGPUGLSLGSAPMotionTanStackViteCloudflareFigma

02 — Services

A studio of one. Built end-to-end.

3D & WebGL

Real-time scenes, custom shaders, optimized geometry pipelines.

Interactive Systems

Bespoke motion engines, scroll choreography, gesture-driven UI.

Design Engineering

Pixel-perfect interfaces with design systems that scale.

Performance

60fps targets, sub-second LCP, shipping to global edge networks.

Portrait

Felix Vane · Berlin / Remote

03 — About

Engineering at the edge of design.

I've spent the last eight years building the kind of websites that make people pause — editorial sites, product launches, interactive brand experiences. My work lives at the intersection of design and engineering, where milliseconds and millimeters both matter.

Currently focused on WebGL, real-time shaders, and highly interactive editorial experiences. Open for collaboration on projects that aren't afraid of being bold.

TypeScriptReactThree.jsR3FWebGPUGLSLGSAPMotion

04 — Trajectory

Selected experience

2024

Independent Studio

2022

Senior Engineer · Field Studio

2020

Creative Developer · North&

2018

Frontend Engineer · Atlas Labs

05 — Kind words

From past collaborators.

Single-handedly raised the bar of what we thought was possible in the browser. Obsessive attention to motion and detail.
Mira Chen · Design Director, Field Studio
A rare combination of taste and technical depth. Every interaction feels intentional, every frame considered.
Lucas Romero · Founder, North&